Attributes in Final Fantasy XV are parameters that have a strong influence on your character's combat efficiency. These can be viewed via the Main Menu, and in more specific detail in the Gear section.

You can increase your attributes with gear, and with meals that you eat at restaurants or while camping.

 

Attributes Overview

Attribute

Description

HP  Your maximum HP value, when your HP gauge is full. 
Attack  Base stat that determines the damage dealt by physical attacks.
Defense Base stat that determines the damage incurred from enemy physical attacks.
Strength Affects the damage you deal with physical attacks.
Vitality Affects how well you resist physical damage.
Spirit Affects how well you resist magic damage.
Magic Affects the damage you deal with spells.
Fire Resistance Ratio by which damage incurred from Fire-type attacks is adjusted.
Ice Resistance Ratio by which damage incurred from Ice-type attacks is adjusted.
Lightning Resistance Ratio by which damage incurred from Lightningtype attacks is adjusted.
Dark Resistance Ratio by which damage incurred from Dark-type attacks is adjusted.
Shot Resistance Ratio by which damage incurred from ballistic attacks is adjusted.

 

 

Leveling Up

Players gain experience for defeating Enemies and completing Quests. Once they have accrued enough experience to level up, they must rest a Camp. At camps players can monitor their progress to the next level as well as their AP. Players attempting a low level run can opt to skip this.

At the end of a successful Combat encounter, the party is evaluated on their effectiveness by the time it took to finish, damage sustained, parries, etc. How the party performs in these areas determines the XP boost % from the base XP obtained from the enemy. Players looking to level up quickly will aim to dispatch foes quickly, cleanly and skillfully. 

Leveling up increases HP, MP, AP which can be used to unlock Abilities in the Ascension grid and other benefits. Consult the following table for an idea of the leveling progression.

 

Level

XP Needed

Effects

1    
2    
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6    
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8    
9    
10    

 




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