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Weapons in Final Fantasy XV are what the Characters use to deal damage to Enemies while in Combat. Noctis has a number of different weapons with different methods of attack, and some will be usable as shields. Some weapons can have status effects attached to them. Firearms will have rapid fire shots instead of combos, and will require reloads. Weapons can be improved and forged from materials the player can collect in the game through the game's Upgrades system. Weapons are graded by tier which is a numerical value that can be viewed in the menu. 

There are various types of weapons. Noctis alone can wield all weapons, while the other Characters each specialize in a primary and a secondery arm.

 

Weapons Information

 

The player can equip up to 4 main weapons and spells and switch among them via the d-pad in real-time. During normal attack combos, weapons will automatically be switched and players can continue their attacks using their four chosen weapons. For attacks that involve specific timing, such as Counter and Raid, if players do not configure anything specific the main weapons will be used, but it is possible to set weapons for these attacks and automatically switch between them. Players won't be able to equip sub-weapons, but other party members can. Players can rotate through various weapons, but party members will switch through their sub-weapons.

The following are the special actions where you can queue up a specific weapon when initiating your combos, as you progress the combo the weapons will automatically swap in based on the stage:

  • Crush: Initial assault
  • Ravage: Melee barrage
  • Vanquish: Lethal force strike
  • Counter:
  • Descend:

Some weapons feature special Techniques tied to them that can be activated with a button press. These weapons are normally balanced by having a weaker attack. Some weapons have no Techniques but are very strong. Mixing and matching different types depending on the situation is key. Weapon attributes vary according to type. Swords assist in MP recovery, greatswords deal heavy damage, and so on.

There are 8 Weapon classes in the game, below you will find a full list of Weapons in the game by type. 

 

Royal Arms

 

 

Royal Arms in Final Fantasy XV (also called Armiger Weapons or Phantom Weapons) are special Weapons that Noctis can wield after finding them in the tombs of past kings. Using these drains your HP constantly so they must be handled with care. They are scattered across the world and must be discovered. Initially you begin to find them via a quest from Cor, who will explain their function and help get you started with locating them. There are 13 in total and once all are acquired you will gain the Trophy/Achievement Fateful Heir.

Name

Attack Power HP MP Strength Vitality Magic Spirit Fire Resistance Ice Resistance Lightning Resistance Dark Resistance Shot Resistance

Effects

Location

Sword of the Wise 194 +100 - - +30 +30 +30 - - - - -

Peforms preemptive warp-strikes to close the distance quickly

Tomb of the Wise

Blade of the Mystic 396 +150 - - +30 - - - - -  +20% -

Increases wielder's Strength via self-buff

Tomb of the Mystic

Greatsword of the Tall 518 +200 - - - - -30 -40% -40% -40% -40% -

Deals multiple hits with each blow

Costlemark Tower (Dungeon)

Mace of the Fierce 334 +300 - - - - - - - - - -50%

Deals increased breakage to body parts/appendages

Tomb of the Fierce

Swords of the Wanderer 153 - - - +50 - +50 - - - - -

Can transform into a single weapon to deal powerful blows

Tomb of the Wanderer

Star of the Rogue 177 - - - - - - +20% +20% +20% - -

Capable of dealing multiple hits in rapid succession to various targets or body parts

Tomb of the Rogue

Axe of the Conqueror 483 - - +60 -80 - - - - - - -

Attacks with slow and powerful hits at the cost of defense

Tomb of the Conqueror

Shield of the Just 251 +1000 -50 -100 +200  - +10% +10% +10% +10% +10%

Enables cover status when guarding, enabling HP recovery at the cost of MP

Tomb of the Just

Scepter of the Pious 237 - - - - +150 - - - - +50% -

Changes forms with each form having different attacks

Tomb of the Pious

Trident of the Oracle 388 - +60 - - - - - - - - -

Creates phantom polearm that performs additional attacks

Breath of the Glacian (quest)

Katana of the Warrior 361 - - - - - +100 +25% +25% +25% -50% -

Attacks quickly and relentlessly after startup

Hand of the King (quest)

Sword of the Father 141 - - +100 - +100 - - - - - -

Increases Strength for a brief time after finishers

Zegnautus Keep (quest)

Bow of the Clever 203 - - - - +80 - - - - - +50%

Fires piercing arrows while allowing the weilder to move freely

Tomb of the Clever

 




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