Weapons in Final Fantasy XV are what the Characters use to deal damage to Enemies while in Combat. Noctis has a number of different weapons with different methods of attack, and some will be usable as shields. Some weapons can have status effects attached to them. Firearms will have rapid fire shots instead of combos, and will require reloads. Weapons can be improved and forged from materials the player can collect in the game through the game's Upgrades system. Weapons are graded by tier which is a numerical value that can be viewed in the menu.
There are various types of weapons. Noctis alone can wield all weapons, while the other Characters each specialize in a primary and a secondery arm.
Weapons Information
The player can equip up to 4 main weapons and spells and switch among them via the d-pad in real-time. During normal attack combos, weapons will automatically be switched and players can continue their attacks using their four chosen weapons. For attacks that involve specific timing, such as Counter and Raid, if players do not configure anything specific the main weapons will be used, but it is possible to set weapons for these attacks and automatically switch between them. Players won't be able to equip sub-weapons, but other party members can. Players can rotate through various weapons, but party members will switch through their sub-weapons.
The following are the special actions where you can queue up a specific weapon when initiating your combos, as you progress the combo the weapons will automatically swap in based on the stage:
- Crush: Initial assault
- Ravage: Melee barrage
- Vanquish: Lethal force strike
- Counter:
- Descend:
Some weapons feature special Techniques tied to them that can be activated with a button press. These weapons are normally balanced by having a weaker attack. Some weapons have no Techniques but are very strong. Mixing and matching different types depending on the situation is key. Weapon attributes vary according to type. Swords assist in MP recovery, greatswords deal heavy damage, and so on.
There are 8 Weapon classes in the game, below you will find a full list of Weapons in the game by type.
Royal Arms
Royal Arms in Final Fantasy XV (also called Armiger Weapons or Phantom Weapons) are special Weapons that Noctis can wield after finding them in the tombs of past kings. Using these drains your HP constantly so they must be handled with care. They are scattered across the world and must be discovered. Initially you begin to find them via a quest from Cor, who will explain their function and help get you started with locating them. There are 13 in total and once all are acquired you will gain the Trophy/Achievement Fateful Heir.
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Effects |
Location |
Sword of the Wise | 194 | +100 | - | - | +30 | +30 | +30 | - | - | - | - | - | Peforms preemptive warp-strikes to close the distance quickly |
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Blade of the Mystic | 396 | +150 | - | - | +30 | - | - | - | - | - | +20% | - | Increases wielder's Strength via self-buff |
|
Greatsword of the Tall | 518 | +200 | - | - | - | - | -30 | -40% | -40% | -40% | -40% | - | Deals multiple hits with each blow |
Costlemark Tower (Dungeon) |
Mace of the Fierce | 334 | +300 | - | - | - | - | - | - | - | - | - | -50% | Deals increased breakage to body parts/appendages |
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Swords of the Wanderer | 153 | - | - | - | +50 | - | +50 | - | - | - | - | - | Can transform into a single weapon to deal powerful blows |
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Star of the Rogue | 177 | - | - | - | - | - | - | +20% | +20% | +20% | - | - | Capable of dealing multiple hits in rapid succession to various targets or body parts |
|
Axe of the Conqueror | 483 | - | - | +60 | -80 | - | - | - | - | - | - | - | Attacks with slow and powerful hits at the cost of defense |
|
Shield of the Just | 251 | +1000 | -50 | -100 | +200 | - | - | +10% | +10% | +10% | +10% | +10% | Enables cover status when guarding, enabling HP recovery at the cost of MP |
|
Scepter of the Pious | 237 | - | - | - | - | +150 | - | - | - | - | +50% | - | Changes forms with each form having different attacks |
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Trident of the Oracle | 388 | - | +60 | - | - | - | - | - | - | - | - | - | Creates phantom polearm that performs additional attacks |
Breath of the Glacian (quest) |
Katana of the Warrior | 361 | - | - | - | - | - | +100 | +25% | +25% | +25% | -50% | - | Attacks quickly and relentlessly after startup |
Hand of the King (quest) |
Sword of the Father | 141 | - | - | +100 | - | +100 | - | - | - | - | - | - | Increases Strength for a brief time after finishers |
Zegnautus Keep (quest) |
Bow of the Clever | 203 | - | - | - | - | +80 | - | - | - | - | - | +50% | Fires piercing arrows while allowing the weilder to move freely |
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