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Status Effects in Final Fantasy XV are covered on this page. 

Status enhancements, also called buffs, are beneficial status effects that improve the defensive or offensive ability of the user by boosting one or more of his or her Attributes. Enhancements are most commonly obtained by equipping specific pieces of gear, particularly Accessories, or by eating Meals. They are represented by square blue or green icons.

Status alterations are detrimental effects that can harm a character's ability to fight, either by reducing one of more stats or by inflicting a debilitating condition. Alterations are represented by red square icons. When you are affected by status alterations, the most common cure is to use a Consumable Item. There are also a number of accessories that can provide partial or complete protection against particular status alterations.

 

Status Effects Overview

Name

Effect

Description

Revitalized Increases HP recovery Rate Status that accelerates HP recovery rate
Tenacious Increases Strength Status that increases attack
Stalwart Increases Vitality Status that increases physical defense
Enchanted Increases Magic Status that increase magic
Spiritual Increases Spirit Status that increase spirit
Flameboost Imbues weapons with Fire and Increases Fire magic potency Status that imbues weapons with fire and increases fire magic potency
Frostboost Imbues weapons with Ice and increase Ice magic potency Status that imbues weapons with ice and increases ice magic potency
Stormboost Imbues weapons with Lightning and increases Lightning magic potency Status that imbues weapons with lightning and increases lightning magic potency
Carbuncle's Blessing Increases Strength and Vitality Status that significantly increases attack and defense
Nimble Triggers automatic evasion of enemy attacks Status that triggers automatic evasion of all enemy attacks
Inspired Negates all MP cost Status that negates all MP costs
Sharp Reveals an enemy's weaknesses  
Serene   Status that accelerates recovery rate
Berserk Increases Strength and Magic by 100%, but reduces Vitality and Spirit to zero Status that significantly increases attack and magic, but reduces vitality and spirit to zero
Riled +50% Strength  
Roused +50% Vitality  
Critical Increases Critical Rate Status that increases critical hit rate
Tactical +100% to tech bar fill rate; +100 leveling rate and guaranteed critical hits for techniques  Status that renders every technique a critical hit. Accelerates tech bar for Noctis, technique growth for allies.
Phoenix's Favor   Status that significantly accelerates HP and MP recovery rate
Libra   Status when weaknesses have been scanned
Danger Party member is in critical condition; see previous section covering HP Status when unable to attack and maximum HP decreases over time
Down Unable to participate in battle Status when unable to fight due to maximum HP falling to zero
Enfeebled Reduces Strength Status that reduces attack
Compromised Reduces Vitality Status that reduces physical defense
Disenchanted Reduces Magic Status that reduces magic
Cursed Reduces Spirit Status that reduces spirit
Broken (Neutralized) Reduces Strength and Magic due to a broken body part Status that reduces strength and magic due to a broken appendage
Broken (Defenseless) Reduces Vitality and Spirit due to a broken body part Status that reduces vitality and spirit due to a broken appendage
Poison Inflicts damage over time Status that inflicts damage over time
Envenomed Inflicts prolonged damage over time Status that inflicts prolonged damage over time
Confusion Disoriented: Controls for Noctics are reversed, while allies attack nearby targets indiscriminately Status when disoriented and behavior is disrupted. Confused allies become unable to discern friend from foe
Toad Transformed into a toad Status when transformed into a toad and action are restricted
Stone Turned into stone; removes all other statuses, and prevents all damage, but also precludes movement Status when turned into stone, which prevents all damage as well as movement
Stop Suspended in time and immobilized Status when suspended in time and immobilized
Burnt Inflict Fire damage over time Status that inflicts fire damage over time
Frozen Inflict Ice damage over time Status that inflicts ice damage over time
Shocked Inflicts Lightning damage over time Status that inflict lightning damage over time
Threatened Focuses enemy attacks on a single target Status that focuses enemy attacks on a single target
Enervated Reduce all attributes Status signifying all attributes are reduced
Overheated Inflicts damage over time with intense heat Status that inflicts damage over time with intense heat

 

Food Effects Overview

Name

Effect

Description

HP Boost +50 Base HP per level Meal-based bonus that increases maximum HP
Regen Boost +25% HP Recovery Rate per level Meal-based bonus that accelerates HP recovery rate
Attack Boost +10 Strength per level Meal-based bonus that increases attack
Defense Boost +10 Vitality per level Meal-based bonus that increases physical defense
Magic Boost +10 Magic per level Meal-based bonus that increases magic
Spirit Boost +10 Spirit per level Meal-based bonus that increases spirit
Critical Boost +10% Critical Rate per level Meal-based bonus that increases critical hit rate
Flameproof +10% Fire resistance per level Meal-based bonus that increases Fire resistance
Frostproof +10% Ice resistance per level Meal-based bonus that increases Ice resistance
Stormproof +10% Lightning resistance per level Meal-based bonus that increases Lightning resistance per level
Poisonproof Immune to Poison Meal-based bonus that prevents poison
Toadproof Immune to Toad Meal-based bonus that prevents toad
Death-Defying Immune to Instant Death Meal-based bonus that prevents instant death
Immune Immune to all ailments Meal-based bonus that provides protection from most status ailments
Resistance Boost Immune to Fire, Ice and Lightning damage Meal-based bonus that mitigates fire, ice and lightning attacks
Tech Boost On Noctis: +100% to tech bar fill rate; on allies +100% leveling rate and guaranteed critical hits for techniques Meal-based bonus that accelerates replenishment of the tech bar
Perception Boost Increase drop rate by 50% Meal-based bonus that increases item drop rate
Endurance Boost Sprint indefinitely without using stamina Meal-based bonus that enables unlimited sprinting
EXP boost +10% EXP per level Meal-based bonus that increases experience points earned through combat
Equalizer When the attack's level is below the defender's level, the attack inflicts more damage according to the formula: Bonus modifier = lvl diff x 2% Meal-based bonus that increase damage dealth based on the level difference between the party and enemies.
Last Stand +500 Strenght, +500 Magic, Max HP reduced to 10% Meal-based bonus that significantly increases strenght and magic but drastically reduces maximun HP
Magemaster Strength reduce to 0, +500 Magic  Meal-based bonus that significantly increases magic but reduces strength to zero
Braveheart +500 Strength, Magic reduced to 0 Meal-based bonus that significantly increases strength, but reduces magic to zero
Clairvoyant Guaranteed critical hits Meal-based bonus that renders every attack a critical hit
Fresh +50 Strength/ Magic +10% EXP Meal-based bonus that increases all stats
Prime +75 Strength/ Magic +50% EXP Meal-based bonus that significantly increase all stats



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